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Table 3 Odds ratios for lifetime suicidality among problematic game users and controls

From: RETRACTED ARTICLE: Correlates, comorbidities, and suicidal tendencies of problematic game use in a national wide sample of Korean adults

  Normal game users (n = 1341) Problematic game users (n = 56) AOR (95% CI) p
% %
Suicidal ideation 17.4 30.4 1.20 (0.59–2.42) 0.615
Suicidal plan 2.8 16.1 3.77 (1.50–9.48) 0.005
Suicide attempt 3.9 3.6 0.54 (0.12–2.43) 0.445
  1. AOR Odds ratios adjusted for age, gender, residential area, and psychiatric disorders listed in Table 2