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Table 3 Odds ratios for lifetime suicidality among problematic game users and controls

From: RETRACTED ARTICLE: Correlates, comorbidities, and suicidal tendencies of problematic game use in a national wide sample of Korean adults

 

Normal game users (n = 1341)

Problematic game users (n = 56)

AOR (95% CI)

p

%

%

Suicidal ideation

17.4

30.4

1.20 (0.59–2.42)

0.615

Suicidal plan

2.8

16.1

3.77 (1.50–9.48)

0.005

Suicide attempt

3.9

3.6

0.54 (0.12–2.43)

0.445

  1. AOR Odds ratios adjusted for age, gender, residential area, and psychiatric disorders listed in Table 2