Skip to main content

Table 2 Odds ratios for psychiatric disorders among problematic game users and controls

From: RETRACTED ARTICLE: Correlates, comorbidities, and suicidal tendencies of problematic game use in a national wide sample of Korean adults

  Normal game users (n = 1341) Problematic game users (n = 56) AOR (95% CI) p
% %
Alcohol use disorder 22.1 25.9 1.43 (0.76–2.69) 0.265
Nicotine use disorder 10.9 21.4 2.47 (1.24–4.91) 0.010
Depressive disorder 6.6 23.2 4.13 (2.12–8.06) <0.001
Any anxiety disorder 8.8 30.4 4.49 (2.42–8.36) <0.001
Generalized anxiety disorder 1.9 10.7 6.26 (2.40–16.31) <0.001
Specific phobia 5.2 14.5 2.86 (1.25–6.54) 0.013
Obsessive-compulsive disorder 0.7 1.8 2.00 (0.22–17.86) 0.534
Post-traumatic stress disorder 1.2 7.1 6.64 (2.07–21.29) 0.001
Any DSM-IV psychiatric disorder 37.4 74.1 4.87 (2.63–9.02) <0.001
  1. AOR adjusted for age, gender, and residential area